

Once started, a random collection of sims will arrive to your house (Just like the MySpace bulletin parties back in the day). Parties can be started by using the Throw Party option on the telephone, which is available from 8am to 11pm. Like the previous game, Most levels had a few common goals that most be completed in order to unlock new locations, social interactions and objects As you gain promotions and unlock goals you will unlock new objects and social interactions, many of which were exclusive to The Sims Bustin out. You start off at Mom’s house and then progress onto different lots, gaining several job promotions along the way. The main game mode that is similar to Get A life mode from the first release. The lots themselves are more details with various background elements that set the environment, like moms house being set on a barn, Clubb Rubb being set in a city downtown, Shiny Things Labs being set in a waste plant and Casa Caliente set on a beach. An improvement is the lighting engine, sunrise and sunsets are gradual and look more natural comparted to the previous title, which would blank the screen whilst it switch to day or night mode. The game builds from the previous console instalment and a lot of objects looks familiar. Sims themselves have been redesigned along with new hairstyles, customizations and clothes styles. The Sims Bustin Out reuses a lot of assets from the original game with many objects returning along with their animations, however a revised user interface for both Live and the Build/Buy modes.

The first exclusive console release of The Sims, and sequel to the original console port.
